One of my biggest projects, hel’s gate is a click to move action RPG which took 3 months of development, 4000 lines of code and approximately one week of bug fixing. I implemented all the features of a modern game and the end result was polished to the brim
1.) Autosave during scene transitions via local file creation and manipulation.
2.) A Variety of melee weapons.
3.) Skill based progression, 16 character levels with health and damage buffs at each level.
4.) Weapon modifiers giving damage buffs.
5.) Custom mouse cursors depicting interaction.
6.) In depth AI system for enemies. Custom enemy states for attack, guard, patrol and chase behaviour.
"Best game in the world" - My mom.